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Documents and Papers

Serious Games: Improving Public Policy Through Game-Based Learning and Simulation

Possibilities for market-based environmental governance via Second Life
August 2007
Author: Stephanie Gerson, M.S. candidate in Environmental Science, Policy, and Management at University of California, Berkeley
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Second Life: Options and Opportunities for EPA in a Virtual World
May 2007
Author: Patrick Polischuk, project intern; master's student at the George Washington University Elliott School of International Affairs
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Executive Summary of Serious Games: Improving Public Policy Through Game-based Learning and Simulation
Author: Ben Sawyer , co-founder of Digitalmill, Inc.
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