Science and Technology Innovation Program
As other countries increasingly incorporate nanotechnology into products, they too have the opportunity to address safety, oversight, and public perception concerns from the outset. We all share this responsibility, says Wilson Center research associate Evan Michelson.
Executive Summary of Serious Games: Improving Public Policy Through Game-based Learning and Simulation
Deborah Johnson, Director, Program in Philosophy, Science and Technology; School of Public Policy; Georgia Institute of Technology
“Budget Hero,” the computer game, designed to help people of all ages understand the Federal budget and the underlying issues that shape it, is now offered on the free resource GameUp™, BrainPOP’s collection of cross-curricular game titles from leading publishers.
The first edition of the Synthetic Biology Newsletter, published in November 2010, reviews the basics of synthetic biology, explains how this new emerging technology intersects with several areas of science and talks about its effect on public perception.
The Wilson Center's Project on Emerging Nanotechnologies released a report by one of the country's foremost authorities on environmental research and policy, J. Clarence Davies, which examines the strengths and weaknesses of the current regulatory framework for nanotechnology and calls for a new approach to nanotechnology oversight.