Science and Technology Innovation Program
The Project on Emerging Nanotechnologies has developed findNano, an application for Apple's iPhone and iPod Touch that lets users discover and determine whether consumer products are nanotechnology-enabled
The Wilson Center's Foresight and Governance Project recently convened game developers and policymakers to explore the application of computer games to challenges facing our public sector. The first "Serious Games Day" featured computer games that address issues such as government recruitment, first responder training, and budgeting.
An important article in the current issue of the Journal of Nanoparticle Research gives business leaders, scientists and policymakers the most comprehensive overview of research into nanotechnology's potential worker health impacts to appear in a peer-reviewed journal.
As today’s policy challenges become more complex, it has become clear that American media — online news, television, radio, newspapers, and magazines— are not up to the task of explaining the problems underlying them or providing citizens with all the information they need to engage in public conversations about them. Democracy cannot function properly without those conversations. But one new medium - videogames — may well fill the gap.
Today at a hearing of the U.S. House of Representatives Committee on Science, Dr. Andrew Maynard testified that nanotechnology is being jeopardized by the lack of a clear federal strategy for examining possible environmental, health and safety risks and by inadequate funding for this work.