Science and Technology Innovation Program
Thomas Crumm, former CEO and President of Hypercar, Inc., talks about the Hypercar. Learn more at: www.hypercar.com
On May 1, 2013, the Africa Program and the Project on Leadership and Building State Capacity (Leadership Project) at the Woodrow Wilson International Center for Scholars (Wilson Center) sought to highlight some of the exciting developments by women and youth in Africa utilizing technology and social innovations to tackle every day issues. In collaboration with several other Wilson Center programs and the Kenyan-based African Technology Policy Studies Network, The Africa Program and Leadership Project hosted an international conference titled, “African Women and Youth as Agents of Change through Technology and Innovation.”
Science, technology and innovation are keys to addressing a host of challenges our nation will face in the coming years. Former presidential science advisors address this in an article calling for the president-elect to appoint his advisor quickly.
The Center's Foresight and Governance Project seminar "Nanotechnology: Real Revenues Today and Impacts on the U.S. Economy” featured four leading nanotechnology firms with current products on the market – Nano-tex, Hyperion Catalysis, Inmat, and Optiva - and a renowned panel with Senator Ron Wyden of Oregon, Phil Bond, Undersecretary of Technology at Commerce, and Mark Modzelewski of the NanoBusiness Alliance. Video of Seminar (RealPlayer)
A new report defines the criteria for a new technology assessment function in the United States, emphasizing the need to incorporate citizen-participation methods to complement expert analysis.
Internationally-recognized environmental scientist Barbara Karn has joined the Project on Emerging Nanotechnologies. Dr. Karn will focus on innovative ways to apply the principles of "green" chemistry and "green" engineering to nanotechnology.
As today’s policy challenges become more complex, it has become clear that American media — online news, television, radio, newspapers, and magazines— are not up to the task of explaining the problems underlying them or providing citizens with all the information they need to engage in public conversations about them. Democracy cannot function properly without those conversations. But one new medium - videogames — may well fill the gap.