Serious Games: The Past, Present, & Future
Join Dr. Elizabeth Newbury, director of the Serious Games Initiative, for the Wilson Center's Serious Games: The Past, Present & Future video series. This project celebrates the rich history, examines the present landscape, and explores the exciting future of serious games through conversations with leading experts in the field. Together we’ll reflect on how games have transformed societal challenges into opportunities for education and change.

Expert Interviews
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Duration:12:42Posted date/time:

Serious Games: The Past, Present, and Future with Dan Baden
Duration:16:57Posted date/time:

Serious Games: The Past, Present, and Future with Mark DeLoura
Duration:25:03Posted date/time:

Serious Games: The Past, Present, and Future with Tracy Fullerton
Duration:22:23Posted date/time:

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Serious Games: The Past, Present, and Future with Jason Matthews
Duration:20:29Posted date/time:

Combatting AI-Generated CSAM
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Make Your Mark (On “Deepfakes”)
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Positive Use Cases of “Deepfakes”
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Serious Games Initiative
The Serious Games Initiative communicates science and policy complexities through the world’s most dynamic medium: gaming. Read more
Science and Technology Innovation Program
The Science and Technology Innovation Program (STIP) serves as the bridge between technologists, policymakers, industry, and global stakeholders. Read more